Zombieland: Double Tap (2019)
It's been 10 years, and Zombieland hasn't changed a bit. Some might say that's a great thing. It would be, that is, if the blood splattering world of Zombies didn't change with it. The Walking Dead came along and evolved the Zombie genre forever. Zombies are the in thing. Everyone likes them, even little kids. In that sense, Double Tap has nothing else to offer. It a greatest hits album. So safe, so lazy and so uninspired.
I would be remiss to tell you that, spoiler, there aren't that many big zombie moments in Double Tap. When they appear, it's just for filler. A few heads get smashed here and there. Then we have the gang just hanging around various locations, with nothing else to do. They hang out at the White House, a motel outside of Graceland and a hippie commune, and yet nothing interesting happens. In fact, I couldn't count on one hand how many interesting ideas weren't utilized in Double Tap. For example, what would happen if Columbus (our grand encyclopedia of survival) have been infected with the zombie virus? Imagine the possibilities of Jesse Eisenberg playing a reluctant, hyper-intellectual zombie. Or, how about a more expansive look at how the rest of the world has dealt with the Zombie virus. We get one joke that hints at that, but it's a cut-away gag meant to be forgotten about minutes later.
So what if the film doesn't blow our minds with good ideas? Does it make us laugh? From time to time, yes. The carbon copies of Tallahassee and Columbus (played by Luke Wilson and Thomas Middleditch) are worthy of a few belly laughs, although for a real show-stopper, I would have cast Michael Rooker and Michael Cera. The post-credits sequence with Bill Murray is the real prize, and it's worth sticking around for it, if nothing else. All in all, Zombieland: Double Tap has no bite, and that's a real shame. 2 and 1/2 out of 5 Stars.
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